Difference between revisions of "Metroid Music Remake Project - Matt Sweeney"

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For my final, I recreated the original Metroid soundtrack. Since the music was written within the restrictions of the NES’s sound card, the music is fairly outdated. I intended to bring the sounds into a new light, so they could theoretically be used for a remake of the game. In the beginning, I knew how to use some software such as Ableton Live, but I didn’t have much experience editing multiple midi files. If I wanted to add any additional parts I’d need to brush up on my composing skills. I do have some composing knowledge but nowhere near a professional level. The deliverable for this project is multiple WAV files, one for each song. I learned a lot about blending sounds and create a real mood for a song. I also learned a lot more about Ableton Live editing.
 
For my final, I recreated the original Metroid soundtrack. Since the music was written within the restrictions of the NES’s sound card, the music is fairly outdated. I intended to bring the sounds into a new light, so they could theoretically be used for a remake of the game. In the beginning, I knew how to use some software such as Ableton Live, but I didn’t have much experience editing multiple midi files. If I wanted to add any additional parts I’d need to brush up on my composing skills. I do have some composing knowledge but nowhere near a professional level. The deliverable for this project is multiple WAV files, one for each song. I learned a lot about blending sounds and create a real mood for a song. I also learned a lot more about Ableton Live editing.
  
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Title Theme-
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Samus Theme-
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 0px; height: 0; overflow: auto; -webkit-overflow-scrolling: touch;"><htmltag tagname="iframe" id="ensembleEmbeddedContent_8uLJMbh4ZkSqPFiJAfsCwg" src="https://video.wpi.edu/hapi/v1/contents/31c9e2f2-78b8-4466-aa3c-588901fb02c2/plugin?embedAsThumbnail=false&displayTitle=false&startTime=0&autoPlay=false&hideControls=true&showCaptions=false&displaySharing=false&displayNotes=false&displayAttachments=false&displayLinks=false&displayEmbedCode=false&displayDownloadIcon=false&displayMetaData=false&displayCredits=false&audioPreviewImage=false&displayCaptionSearch=false&displayViewersReport=false&displayAxdxs=false&displayComments=false" title="Samus Theme - Metroid" frameborder="0" style="position: absolute; top: 0; left: 0; width: 50%; height: 50%;" scrolling="no" allowfullscreen></htmltag></div>
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Tourian Theme-
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 0px; height: 0; overflow: auto; -webkit-overflow-scrolling: touch;"><htmltag tagname="iframe" id="ensembleEmbeddedContent_Gn-nV8v2TUyHXCz0ntOPPA" src="https://video.wpi.edu/hapi/v1/contents/57a77f1a-f6cb-4c4d-875c-2cf49ed38f3c/plugin?embedAsThumbnail=false&displayTitle=false&startTime=0&autoPlay=false&hideControls=true&showCaptions=false&displaySharing=false&displayNotes=false&displayAttachments=false&displayLinks=false&displayEmbedCode=false&displayDownloadIcon=false&displayMetaData=false&displayCredits=false&audioPreviewImage=false&displayCaptionSearch=false&displayViewersReport=false&displayAxdxs=false&displayComments=false" title="Tourian - Metroid" frameborder="0" style="position: absolute; top: 0; left: 0; width: 50%; height: 50%;" scrolling="no" allowfullscreen></htmltag></div>
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Item Room-
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Item Discovery-
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Brinstar-
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 0px; height: 0; overflow: auto; -webkit-overflow-scrolling: touch;"><htmltag tagname="iframe" id="ensembleEmbeddedContent_xcMN665n8Eeb9uKEsZDnpQ" src="https://video.wpi.edu/hapi/v1/contents/eb0dc3c5-67ae-47f0-9bf6-e284b190e7a5/plugin?embedAsThumbnail=false&displayTitle=false&startTime=0&autoPlay=false&hideControls=true&showCaptions=false&displaySharing=false&displayNotes=false&displayAttachments=false&displayLinks=false&displayEmbedCode=false&displayDownloadIcon=false&displayMetaData=false&displayCredits=false&audioPreviewImage=false&displayCaptionSearch=false&displayViewersReport=false&displayAxdxs=false&displayComments=false" title="Brinstar - Metroid" frameborder="0" style="position: absolute; top: 0; left: 0; width: 50%; height: 50%;" scrolling="no" allowfullscreen></htmltag></div>
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Kraid's Lair-
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Ridley's Hideout-
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Mother Brain-
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Escape/Ending Theme-
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 40px; height: 0; overflow: auto; -webkit-overflow-scrolling: touch;"><htmltag tagname="iframe" id="Metroid Music Remake" id="ensembleEmbeddedContent_" src="https://video.wpi.edu/hapi/v1/contents/1d42f393-430c-42bf-9b9f-962da7b54339/plugin?displayTitle=true&startTime=0&autoPlay=&hideControls=false&showCaptions=&displaySharing=&displayNotes=&displayAxdxs=&displayAttachments=&displayLinks=&displayEmbedCode=true&displayDownloadIcon=&displayMetaData=&displayCredits=&audioPreviewImage=&displayCaptionSearch=&embedAsThumbnail=&displayViewersReport=&displayComments=" frameborder="0" style="position: absolute; top: 0; left: 0; width: 50%; height: 50%;" scrolling="no" allowfullscreen=""></htmltag></div>

Latest revision as of 18:54, 8 July 2021


For my final, I recreated the original Metroid soundtrack. Since the music was written within the restrictions of the NES’s sound card, the music is fairly outdated. I intended to bring the sounds into a new light, so they could theoretically be used for a remake of the game. In the beginning, I knew how to use some software such as Ableton Live, but I didn’t have much experience editing multiple midi files. If I wanted to add any additional parts I’d need to brush up on my composing skills. I do have some composing knowledge but nowhere near a professional level. The deliverable for this project is multiple WAV files, one for each song. I learned a lot about blending sounds and create a real mood for a song. I also learned a lot more about Ableton Live editing.

Title Theme-

Samus Theme-

Tourian Theme-

Item Room-

Item Discovery-

Brinstar-

Kraid's Lair-

Ridley's Hideout-

Mother Brain-

Escape/Ending Theme-