Difference between revisions of ""Rainy Day" Video Game Music"
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− | My final project was an extension of the assignment to write music for a video game. The plot involves a person walking home from work on a rainy day after just getting fired, so my music attempts to capture the feelings that | + | My final project was an extension of the assignment to write music for a video game. The plot involves a person walking home from work on a rainy day after just getting fired, so my music attempts to capture the feelings that person might be experiencing. The mood is supposed to improve on the walk home after interacting with people on the way. Similarly, the music attempts to become more "bright", while still feeling distant and numb. |
− | + | <mp3player>File:crhango_finalcomp.mp3</mp3player> | |
+ | |||
+ | [[Category: Algorithmic, Interactive, & Electro-acoustic Compositions]] [[Category: Advisor:Manzo]] |
Latest revision as of 16:37, 4 April 2015
My final project was an extension of the assignment to write music for a video game. The plot involves a person walking home from work on a rainy day after just getting fired, so my music attempts to capture the feelings that person might be experiencing. The mood is supposed to improve on the walk home after interacting with people on the way. Similarly, the music attempts to become more "bright", while still feeling distant and numb. The media player is loading...