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- *[[:Category:Algorithmic, Interactive, & Electro-acoustic Compositions|Algorithmic, Interactive, & Electro-acoustic Compositions]] *[[Before_Heaven | Before Heaven: Music Composition Game]]9 KB (1,141 words) - 20:15, 8 November 2023
- ...lls into and create a category tags such as <nowiki>[[Category:Algorithmic Composition]] or [[Category:Interactive Systems]]</nowiki>. You can see all of the cate [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]]6 KB (917 words) - 16:16, 17 March 2021
- ...s or her own perception of things. In this project I created an electronic composition of my own that fits the video and reflects how I feel about the piece of ar [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]]6 KB (919 words) - 18:10, 24 February 2023
- Brendan's very pretentious final music composition: [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]]560 bytes (91 words) - 00:17, 28 February 2015
- Final Composition for Digital Soung Desing</p> [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]]997 bytes (164 words) - 01:34, 20 December 2013
- The piece seen below is an algorithmic work, making use of "open F tuning" on a standard 6 string guitar as the pr Primary composition and editing by Ryan McKenna.778 bytes (109 words) - 06:42, 29 March 2015
- Final Composition for Electronic Music Composition</p> [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]]1 KB (222 words) - 01:32, 20 December 2013
- Final Composition for Electronic Music Composition</p> [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]]423 bytes (51 words) - 03:17, 16 October 2013
- [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]] ...Institute. It is designed to informally teach students to basics of music composition through motion tracking and augmented reality. Users will find themselves s1 KB (196 words) - 15:54, 8 May 2015
- [[Category:Algorithmic Composition]] or [[Category:Interactive Systems]].590 bytes (88 words) - 04:42, 12 December 2020
- <nowiki> This composition is a pseudo-procedurally generated piece based on two different activites, ...executed in vastly different styles depending on who is trying them. This composition focuses on attaining the high level "feel" of2 KB (252 words) - 13:23, 5 May 2015
- ...evolved it, while mapping cells to notes to produce an interesting musical composition. The notefilter object, which I use to set up this mapping, can be used to [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions ]] [[Category:Advisor:M1 KB (170 words) - 05:18, 18 December 2015
- ...oject falls into and create a category tags such as [[Category:Algorithmic Composition]] or [[Category:Interactive Systems]]. You can see all of the categories fr1,008 bytes (166 words) - 03:21, 19 December 2015
- ...s or her own perception of things. In this project I created an electronic composition of my own that fits the video and reflects how I feel about the piece of ar [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]]1 KB (183 words) - 21:07, 2 May 2016
- [[Category:Algorithmic Composition]]432 bytes (61 words) - 01:54, 4 May 2016
- ...f the project, I barely knew how to manipulate audio by software. My final composition, Monopoly, represents the deliverable for this Practicum. During the proces [[Category:Sound Design]] [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]]889 bytes (146 words) - 18:21, 24 August 2016
- [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]] [[Category:Electronic Music Composition (3620)]]808 bytes (92 words) - 05:28, 12 October 2016
- ...it. The synthesizer over the first drop was developed using an algorithmic composition script in Python. The second drop was created by converting audio from my b [[Category:Electronic Music Composition (3620)]] [[Category: Advisor:Manzo]]817 bytes (121 words) - 00:17, 1 May 2019
- [[Category:Algorithmic Composition]]747 bytes (132 words) - 19:26, 10 October 2019
- ...s converted (character by character) to ASCII and is played as chords. The composition consists of 5 different patterns and a Constants.java file where values can [[Category:Algorithmic, Interactive, & Electro-acoustic Compositions]][[Category: Advisor:Manzo]]2 KB (306 words) - 21:41, 13 December 2019