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	<id>https://vjmedia.wpi.edu/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Quan1992</id>
	<title>vjmedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://vjmedia.wpi.edu/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Quan1992"/>
	<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/Special:Contributions/Quan1992"/>
	<updated>2026-05-21T20:57:42Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.8</generator>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=61599</id>
		<title>Wii drum and wii baton</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=61599"/>
		<updated>2013-10-18T16:47:44Z</updated>

		<summary type="html">&lt;p&gt;Quan1992: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, we explored the Wii Remote sensor as both baton and drum. Buttons “A”, “B”, “1”, “2” on Wii Remote are employed to do function control.&lt;br /&gt;
&lt;br /&gt;
A: start/stop accelerometer sensing.&lt;br /&gt;
&lt;br /&gt;
B: start/stop music&lt;br /&gt;
&lt;br /&gt;
1: switch to baton mode&lt;br /&gt;
&lt;br /&gt;
2: switch to drum mode&lt;br /&gt;
&lt;br /&gt;
Currently, there are three different drum sounds. And baton mode and drum modes are interactive to each other. For example, if we want to change the music tempo, we can switch to baton mode and change the music speed. After we get satisfied tempo, we can switch back to drum mode and tempo of music will keep same. &lt;br /&gt;
&lt;br /&gt;
Reference:&lt;br /&gt;
Wii Drum&lt;br /&gt;
http://www.youtube.com/watch?v=trTeXfmD1ao&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demo:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/Wii_Remote_and_Baton/Wii_Baton_Drum.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Source:&lt;br /&gt;
[[File:http://media.wpi.edu/Academics/Depts/HUA/Manzo/Wii_Remote_and_Baton/wii_baton.maxpat]]&lt;/div&gt;</summary>
		<author><name>Quan1992</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=58260</id>
		<title>Wii drum and wii baton</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=58260"/>
		<updated>2013-10-16T15:30:20Z</updated>

		<summary type="html">&lt;p&gt;Quan1992: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, we explored the Wii Remote sensor as both baton and drum. Buttons “A”, “B”, “1”, “2” on Wii Remote are employed to do function control.&lt;br /&gt;
&lt;br /&gt;
A: start/stop accelerometer sensing.&lt;br /&gt;
&lt;br /&gt;
B: start/stop music&lt;br /&gt;
&lt;br /&gt;
1: switch to baton mode&lt;br /&gt;
&lt;br /&gt;
2: switch to drum mode&lt;br /&gt;
&lt;br /&gt;
Currently, there are three different drum sounds. And baton mode and drum modes are interactive to each other. For example, if we want to change the music tempo, we can switch to baton mode and change the music speed. After we get satisfied tempo, we can switch back to drum mode and tempo of music will keep same. &lt;br /&gt;
&lt;br /&gt;
Reference:&lt;br /&gt;
Wii Drum&lt;br /&gt;
http://www.youtube.com/watch?v=trTeXfmD1ao&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demo:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/Wii_Remote_and_Baton/Wii_Baton_Drum.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:http://media.wpi.edu/Academics/Depts/HUA/Manzo/Wii_Remote_and_Baton/Wii_Baton_Drum.mp4]]&lt;/div&gt;</summary>
		<author><name>Quan1992</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=58253</id>
		<title>Wii drum and wii baton</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=58253"/>
		<updated>2013-10-16T15:26:08Z</updated>

		<summary type="html">&lt;p&gt;Quan1992: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, we explored the Wii Remote sensor as both baton and drum. Buttons “A”, “B”, “1”, “2” on Wii Remote are employed to do function control.&lt;br /&gt;
&lt;br /&gt;
A: start/stop accelerometer sensing.&lt;br /&gt;
&lt;br /&gt;
B: start/stop music&lt;br /&gt;
&lt;br /&gt;
1: switch to baton mode&lt;br /&gt;
&lt;br /&gt;
2: switch to drum mode&lt;br /&gt;
&lt;br /&gt;
Currently, there are three different drum sounds. And baton mode and drum modes are interactive to each other. For example, if we want to change the music tempo, we can switch to baton mode and change the music speed. After we get satisfied tempo, we can switch back to drum mode and tempo of music will keep same. &lt;br /&gt;
&lt;br /&gt;
Reference:&lt;br /&gt;
Wii Drum&lt;br /&gt;
http://www.youtube.com/watch?v=trTeXfmD1ao&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demo:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/Wii_Remote_and_Baton/Wii_Baton_Drum.mp4&amp;lt;/mediaplayer&amp;gt;&lt;/div&gt;</summary>
		<author><name>Quan1992</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=58250</id>
		<title>Wii drum and wii baton</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=58250"/>
		<updated>2013-10-16T15:25:43Z</updated>

		<summary type="html">&lt;p&gt;Quan1992: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, we explored the Wii Remote sensor as both baton and drum. Buttons “A”, “B”, “1”, “2” on Wii Remote are employed to do function control.&lt;br /&gt;
&lt;br /&gt;
A: start/stop accelerometer sensing.&lt;br /&gt;
&lt;br /&gt;
B: start/stop music&lt;br /&gt;
&lt;br /&gt;
1: switch to baton mode&lt;br /&gt;
&lt;br /&gt;
2: switch to drum mode&lt;br /&gt;
&lt;br /&gt;
Currently, there are three different drum sounds. And baton mode and drum modes are interactive to each other. For example, if we want to change the music tempo, we can switch to baton mode and change the music speed. After we get satisfied tempo, we can switch back to drum mode and tempo of music will keep same. &lt;br /&gt;
&lt;br /&gt;
Reference:&lt;br /&gt;
Wii Drum&lt;br /&gt;
http://www.youtube.com/watch?v=trTeXfmD1ao&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demo:&lt;br /&gt;
&lt;br /&gt;
Code: &amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/Wii_Remote_and_Baton/Wii_Baton_Drum.mp4&amp;lt;/mediaplayer&amp;gt;&lt;/div&gt;</summary>
		<author><name>Quan1992</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=58241</id>
		<title>Wii drum and wii baton</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=58241"/>
		<updated>2013-10-16T15:17:53Z</updated>

		<summary type="html">&lt;p&gt;Quan1992: Created page with 'In this project, we explored the Wii Remote sensor as both baton and drum. Buttons “A”, “B”, “1”, “2” on Wii Remote are employed to do function control.  A: start…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, we explored the Wii Remote sensor as both baton and drum. Buttons “A”, “B”, “1”, “2” on Wii Remote are employed to do function control.&lt;br /&gt;
&lt;br /&gt;
A: start/stop accelerometer sensing.&lt;br /&gt;
&lt;br /&gt;
B: start/stop music&lt;br /&gt;
&lt;br /&gt;
1: switch to baton mode&lt;br /&gt;
&lt;br /&gt;
2: switch to drum mode&lt;br /&gt;
&lt;br /&gt;
Currently, there are three different drum sounds. And baton mode and drum modes are interactive to each other. For example, if we want to change the music tempo, we can switch to baton mode and change the music speed. After we get satisfied tempo, we can switch back to drum mode and tempo of music will keep same. &lt;br /&gt;
&lt;br /&gt;
Reference:&lt;br /&gt;
Wii Drum&lt;br /&gt;
http://www.youtube.com/watch?v=trTeXfmD1ao&lt;/div&gt;</summary>
		<author><name>Quan1992</name></author>
		
	</entry>
</feed>