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	<id>https://vjmedia.wpi.edu/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jmcgowanmartin</id>
	<title>vjmedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://vjmedia.wpi.edu/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jmcgowanmartin"/>
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	<updated>2026-06-10T08:21:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243711</id>
		<title>Game Soundtrack</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243711"/>
		<updated>2015-05-01T23:25:31Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
&lt;br /&gt;
Game soundtrack is a max app to create a soundtrack to a game based on the user's input. It uses an xbox 360 style controller to control the program. It has functionality for scales, chord, and playback of midi and audio files. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/GameSoundtrack/game_soundtrack.flv&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/game_soundtrack.avi Video]&lt;br /&gt;
&lt;br /&gt;
The windows appliction files can be found [http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/gamesoundtrack.zip here].&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243702</id>
		<title>Game Soundtrack</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243702"/>
		<updated>2015-05-01T20:10:58Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
&lt;br /&gt;
Game soundtrack is a max app to create a soundtrack to a game based on the user's input. It uses an xbox 360 style controller to control the program. It has functionality for scales, chord, and playback of midi and audio files. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/GameSoundtrack/game_soundtrack.avi&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/game_soundtrack.avi Video]&lt;br /&gt;
&lt;br /&gt;
The windows appliction files can be found [http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/gamesoundtrack.zip here].&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243701</id>
		<title>Game Soundtrack</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243701"/>
		<updated>2015-05-01T20:10:13Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
&lt;br /&gt;
Game soundtrack is a max app to create a soundtrack to a game based on the user's input. It uses an xbox 360 style controller to control the program. It has functionality for scales, chord, and playback of midi and audio files. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/game_soundtrack.avi&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/game_soundtrack.avi Video]&lt;br /&gt;
&lt;br /&gt;
The windows appliction files can be found [http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/gamesoundtrack.zip here].&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Unity_Xbox360_Controller_Tutorial&amp;diff=243700</id>
		<title>Unity Xbox360 Controller Tutorial</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Unity_Xbox360_Controller_Tutorial&amp;diff=243700"/>
		<updated>2015-05-01T20:09:14Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For my final submission, I created an instructional video of how to embed an xbox360 controller with the existing game. This includes how to map all the inputs from the controller to a specific action, including playing the chords, changing modes, and changing instruments. Inside the folder “Scripts for Xbox Controller” are all the scripts that need to be dropped in to the current “Scripts” folder for the existing Unity packages. The scripts can be viewed as text files, but the preferred method is through the Unity code editor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/UnityControllerTutorial/Unity_Joystick_Tutorial.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' If above video does not appear, try switching web browsers. This type of media file has been found to conflict with Google Chrome and other browser types.&lt;br /&gt;
&lt;br /&gt;
If Video playback fails please visit the following link:&lt;br /&gt;
http://media.wpi.edu/Academics/Depts/HUA/Manzo/UnityControllerTutorial/Unity_Joystick_Tutorial_player.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]] [[Category: Interactive Systems]] [[Category:Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Kenrick_Tsang_MU230X&amp;diff=243407</id>
		<title>Kenrick Tsang MU230X</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Kenrick_Tsang_MU230X&amp;diff=243407"/>
		<updated>2015-04-27T21:33:49Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Multimedia]]&lt;br /&gt;
&lt;br /&gt;
For my final project, my plan is to create a musical piece and make a video of me dancing to that tune. I know how to make my way around Ableton Live, but I'm still confused on how some of the effects and instruments work, such as compression and operator. I'm going to be looking up tutorials on YouTube until I feel like I know enough about them. &lt;br /&gt;
&lt;br /&gt;
The project is going to be a video file.&lt;br /&gt;
&lt;br /&gt;
Song: &amp;lt;mp3player&amp;gt;File:Kenrick_Tsang_230X_Final_Project.mp3‎&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Video: &amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/kenrick_tsang_final_project_video.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Final_project_-_Shuyang_Sun&amp;diff=243378</id>
		<title>Final project - Shuyang Sun</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Final_project_-_Shuyang_Sun&amp;diff=243378"/>
		<updated>2015-04-22T05:02:39Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For my final project, I recomposed the original music. I made it as a interaction of Western music and traditional Chinese music.&lt;br /&gt;
&lt;br /&gt;
Project:&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:Final project shuyang sun.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
proposal:&lt;br /&gt;
[[File:MU230X final proposal Shuyang Sun.txt]]&lt;br /&gt;
&lt;br /&gt;
Demo video:&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/New_folder(8)/video_shuyang_sun.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Scores and Arrangements]][[Category: Advisor:Manzo]][[Category:Music (popular, contemporary, non-classical)]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Final_project_-_Shuyang_Sun&amp;diff=243377</id>
		<title>Final project - Shuyang Sun</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Final_project_-_Shuyang_Sun&amp;diff=243377"/>
		<updated>2015-04-22T05:01:54Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For my final project, I recomposed the original music. I made it as a interaction of Western music and traditional Chinese music.&lt;br /&gt;
&lt;br /&gt;
Project:&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:Final project shuyang sun.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
proposal:&lt;br /&gt;
[[File:MU230X final proposal Shuyang Sun.txt]]&lt;br /&gt;
&lt;br /&gt;
Demo video:&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/New folder(8)/video_shuyang_sun.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Scores and Arrangements]][[Category: Advisor:Manzo]][[Category:Music (popular, contemporary, non-classical)]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Final_project_-_Shuyang_Sun&amp;diff=243376</id>
		<title>Final project - Shuyang Sun</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Final_project_-_Shuyang_Sun&amp;diff=243376"/>
		<updated>2015-04-22T05:01:41Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For my final project, I recomposed the original music. I made it as a interaction of Western music and traditional Chinese music.&lt;br /&gt;
&lt;br /&gt;
Project:&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:Final project shuyang sun.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
proposal:&lt;br /&gt;
[[File:MU230X final proposal Shuyang Sun.txt]]&lt;br /&gt;
&lt;br /&gt;
Demo video:&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/New folder(8)/video shuyang sun.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Scores and Arrangements]][[Category: Advisor:Manzo]][[Category:Music (popular, contemporary, non-classical)]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Doruk_Uzunoglu-Final_Project&amp;diff=243375</id>
		<title>Doruk Uzunoglu-Final Project</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Doruk_Uzunoglu-Final_Project&amp;diff=243375"/>
		<updated>2015-04-22T05:00:08Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I created an original composition which explores different music genres and how they can exist in the same composition. I included 5 genres in the composition, namely Rock, Flamenco, Jazz, Metal and Electronic. I tries to change the athmosphere of the song with each transition, so that genre would resemble different parts of a progressing story. I used my electric guitar and effects pedal to record the guitar parts and used Ableton Live to add other instruments and effects. I hope you like it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Here is a short video where I talk briefly about my project:&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/FinalProjectDcuzunoglu/IntroductionVideo.mov&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here is the MP3 file of my composition:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mp3player&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/FinalProjectDcuzunoglu/FinalProject.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
[[File:FinalProject.mp3]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Music (popular, contemporary, non-classical)]]&lt;br /&gt;
[[Category:Sound Design]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Darvin_Rips_for_life&amp;diff=243298</id>
		<title>Darvin Rips for life</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Darvin_Rips_for_life&amp;diff=243298"/>
		<updated>2015-04-15T18:02:08Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Well after getting composition block for 4 hours I finally came up with a direction to go in and i like it. I was inspired by many songs and enjoy from Darvin's mind&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Hardware:'''&lt;br /&gt;
&lt;br /&gt;
-Mac or PC&lt;br /&gt;
&lt;br /&gt;
'''Software:'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mp3player&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/_ Course Uploads/2014/Electronic Music Composition/Class 7/Final Project Darvin.mp3&amp;lt;/mp3player&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[Category:Music (popular, contemporary, non-classical)]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Xbox_360_MIDI_Controller&amp;diff=243297</id>
		<title>Xbox 360 MIDI Controller</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Xbox_360_MIDI_Controller&amp;diff=243297"/>
		<updated>2015-04-15T18:00:07Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This project was developed for the Inquiry Seminar on Interactive Music Systems in C term 2013 by Zachary Goddard  &lt;br /&gt;
&lt;br /&gt;
The project takes an Xbox 360 Controller and maps it so that the user can control MIDI in three different modes.  This was achieved through the use of a scripting program called GlovePIE and patches developed in MAX MSP.  The three modes are as follows:&lt;br /&gt;
&lt;br /&gt;
#Chord Generator Mode - This mode lets the user play the 4 chords using the A, X, B, and Y buttons on the Xbox Controller.  The Left and Right Triggers chose whether chords 1-4 or 5-8 are played.  The Left Joystick also causes pitch bend when moved up and down.  &lt;br /&gt;
#Percussion Mode - This mode allows the user to map any of the percussion instruments on MIDI channel 10 to any of the buttons on the Xbox controller.  &lt;br /&gt;
#Sound Clip Mode - This mode lets the user record audio clips up to 5 seconds long for any of the buttons on the Xbox controller. Pressing the corresponding button will cause the audio clip to play back.&lt;br /&gt;
&lt;br /&gt;
Below is a video demonstration of the project.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/Xbox360MIDIController/Xbox Controller to MIDI Controller.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' If above video does not appear, try switching web browsers. This type of media file has been found to conflict with Google Chrome and other browser types.&lt;br /&gt;
&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/Xbox360MIDIController/Final_Project.zip Final Project Documents]&lt;br /&gt;
&lt;br /&gt;
[[Category:Interactive Systems]][[Category:Multimedia]][[Category: Advisor:Manzo]]&lt;br /&gt;
[[Category:Featured]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Ziplogger&amp;diff=243296</id>
		<title>Ziplogger</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Ziplogger&amp;diff=243296"/>
		<updated>2015-04-15T17:59:30Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ziplogger.png|300px|]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[https://wiki.wpi.edu/vjmedia/Category:Inquiry_Seminary_in_Music_Technology:_Gaming_and_Multimedia_%283910%29 '''Go Back to Main Project Menu''']&lt;br /&gt;
===Ziplogger===&lt;br /&gt;
a mobile app for connecting artists with fans, venues, and music merchants &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Specific Project Areas Needed Now=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Task: Deploy to iOS==&lt;br /&gt;
Objective: take finished PHP project and deploy on iOS app store&lt;br /&gt;
*[http://vjmanzo.com/clients/ziplogger Concept]&lt;br /&gt;
*Personnel&lt;br /&gt;
**Programmers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=General Project Areas Needed=&lt;br /&gt;
&lt;br /&gt;
==Task: Reskin App==&lt;br /&gt;
Objective: come up with flashy new and efficient layout for app&lt;br /&gt;
*Personnel&lt;br /&gt;
**Programmers&lt;br /&gt;
**Graphic Artist&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=WPI Student Contributors=&lt;br /&gt;
==2015==&lt;br /&gt;
==Task: Port App to Android==&lt;br /&gt;
Objective: take existing app and port for/deploy to Android marketplace&lt;br /&gt;
*Personnel&lt;br /&gt;
**Programmers&lt;br /&gt;
**Graphic Artist&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=Project Files &amp;amp; Resources=&lt;br /&gt;
==Git Repository==&lt;br /&gt;
All files for this project are stored on the secured repository below. Contact [[User:Vjmanzo|Manzo]] for the username and password. &lt;br /&gt;
*[[Help_Connecting_to_File_Repository |Help Connecting to Repository]]&lt;br /&gt;
*'''Main project repository address:'''&lt;br /&gt;
**''http://vjlab.wpi.edu/vjmanzo/Ziplogger.git&lt;br /&gt;
'''Note:''' Please do not share these files or server credential with others without permission. Thanks. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=WPI Student Contributors=&lt;br /&gt;
==2014==&lt;br /&gt;
*Zhaokun Xue&lt;br /&gt;
&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=World_Sounds&amp;diff=243295</id>
		<title>World Sounds</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=World_Sounds&amp;diff=243295"/>
		<updated>2015-04-15T17:58:32Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;World Sounds is a piece that brings together classical music and world sounds. It is a mix of standard strings and conga music. It was first inspired by the wild outdoors, but I also wanted to mix in some familiar elements with strings. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:World_Sounds.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Music (popular, contemporary, non-classical)]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=243294</id>
		<title>Wii drum and wii baton</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=243294"/>
		<updated>2015-04-15T17:57:37Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, we explored the Wii Remote sensor as both baton and drum. Buttons “A”, “B”, “1”, “2” on Wii Remote are employed to do function control.&lt;br /&gt;
&lt;br /&gt;
A: start/stop accelerometer sensing.&lt;br /&gt;
&lt;br /&gt;
B: start/stop music&lt;br /&gt;
&lt;br /&gt;
1: switch to baton mode&lt;br /&gt;
&lt;br /&gt;
2: switch to drum mode&lt;br /&gt;
&lt;br /&gt;
Currently, there are three different drum sounds. And baton mode and drum modes are interactive to each other. For example, if we want to change the music tempo, we can switch to baton mode and change the music speed. After we get satisfied tempo, we can switch back to drum mode and tempo of music will keep same. &lt;br /&gt;
&lt;br /&gt;
Reference:&lt;br /&gt;
Wii Drum&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;trTeXfmD1ao&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demo:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/Wii_Remote_and_Baton/Wii_Baton_Drum.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Source:&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/Wii_Remote_and_Baton/wii_baton.maxpat Max Patch]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interactive Systems]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=243293</id>
		<title>Wii drum and wii baton</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Wii_drum_and_wii_baton&amp;diff=243293"/>
		<updated>2015-04-15T17:56:55Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, we explored the Wii Remote sensor as both baton and drum. Buttons “A”, “B”, “1”, “2” on Wii Remote are employed to do function control.&lt;br /&gt;
&lt;br /&gt;
A: start/stop accelerometer sensing.&lt;br /&gt;
&lt;br /&gt;
B: start/stop music&lt;br /&gt;
&lt;br /&gt;
1: switch to baton mode&lt;br /&gt;
&lt;br /&gt;
2: switch to drum mode&lt;br /&gt;
&lt;br /&gt;
Currently, there are three different drum sounds. And baton mode and drum modes are interactive to each other. For example, if we want to change the music tempo, we can switch to baton mode and change the music speed. After we get satisfied tempo, we can switch back to drum mode and tempo of music will keep same. &lt;br /&gt;
&lt;br /&gt;
Reference:&lt;br /&gt;
Wii Drum&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;trTeXfmD1ao&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demo:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/Wii_Remote_and_Baton/Wii_Baton_Drum.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Source:&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/Wii_Remote_and_Baton/wii_baton.maxpat Max Patch]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Touch_Drum&amp;diff=243292</id>
		<title>Touch Drum</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Touch_Drum&amp;diff=243292"/>
		<updated>2015-04-15T17:55:18Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Touch Drum LOGO2.png]] ''Project Motivation:'' Use electronic music to increase an acoustic instrument's capabilities. &lt;br /&gt;
&lt;br /&gt;
I modified an acoustic cajon with capacitive sensors hooked up to an Arduino, tactile transducers as pickups, and Max/MSP. From those components I could amplify the signal from the pickup to have an Electro-Acoustic cajon, and adjust the pan and reverb of the picked-up signal while playing.&lt;br /&gt;
&lt;br /&gt;
The capacitive sensors were mounted to the back of the tapa (playing surface of the drum) and were hooked up to the Arduino, which was hooked up to Max/MSP, which in turn was used to control the pan and reverb. Simply by adjusting hand positioning, one can control the reverb and pan of the electro-acoustic cajon.&lt;br /&gt;
&lt;br /&gt;
Here is a video of it in action. Notice the stereo panning of the audio in relation to hand positioning.&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/Touch_Drum/Touch%20Drum%20Demo2.mov&amp;lt;/mediaplayer&amp;gt; &lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/Touch_Drum/Touch%20Drum%20Demo2.mov Download Video]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;XZJl4N_MI_M&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I expanded upon code by Paul Badger from the CapactiveSense example library, and also Arduino2MaxWDigOut by Daniel Jolliffe from the Maxuino Project. The code is loaded onto the Arduino and uses serial communication to talk to Max. A Max patch then handles the signal processing to add pan and reverb to the pickup signal, based on information from the Arduino/sensors about hand position on the drum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the Max patch, Arduino sketch, and demo video, see the following link:&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/Touch_Drum/Touch%20Drum.zip Zip File]&lt;br /&gt;
&lt;br /&gt;
[[File:CM Cajons MINI LOGO.png]] by ''Christopher Maino''&lt;br /&gt;
[[Category:Algorithmic, Interactive, &amp;amp; Electro-acoustic Compositions]]&lt;br /&gt;
[[Category:Interactive Systems]] &lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Touch_Drum&amp;diff=243291</id>
		<title>Touch Drum</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Touch_Drum&amp;diff=243291"/>
		<updated>2015-04-15T17:54:50Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Touch Drum LOGO2.png]] ''Project Motivation:'' Use electronic music to increase an acoustic instrument's capabilities. &lt;br /&gt;
&lt;br /&gt;
I modified an acoustic cajon with capacitive sensors hooked up to an Arduino, tactile transducers as pickups, and Max/MSP. From those components I could amplify the signal from the pickup to have an Electro-Acoustic cajon, and adjust the pan and reverb of the picked-up signal while playing.&lt;br /&gt;
&lt;br /&gt;
The capacitive sensors were mounted to the back of the tapa (playing surface of the drum) and were hooked up to the Arduino, which was hooked up to Max/MSP, which in turn was used to control the pan and reverb. Simply by adjusting hand positioning, one can control the reverb and pan of the electro-acoustic cajon.&lt;br /&gt;
&lt;br /&gt;
Here is a video of it in action. Notice the stereo panning of the audio in relation to hand positioning.&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/Touch_Drum/Touch%20Drum%20Demo2.mov&amp;lt;/mediaplayer&amp;gt; &lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/Touch_Drum/Touch%20Drum%20Demo2.mov Download Video]&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=XZJl4N_MI_M&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
I expanded upon code by Paul Badger from the CapactiveSense example library, and also Arduino2MaxWDigOut by Daniel Jolliffe from the Maxuino Project. The code is loaded onto the Arduino and uses serial communication to talk to Max. A Max patch then handles the signal processing to add pan and reverb to the pickup signal, based on information from the Arduino/sensors about hand position on the drum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the Max patch, Arduino sketch, and demo video, see the following link:&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/Touch_Drum/Touch%20Drum.zip Zip File]&lt;br /&gt;
&lt;br /&gt;
[[File:CM Cajons MINI LOGO.png]] by ''Christopher Maino''&lt;br /&gt;
[[Category:Algorithmic, Interactive, &amp;amp; Electro-acoustic Compositions]]&lt;br /&gt;
[[Category:Interactive Systems]] &lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Stacks&amp;diff=243289</id>
		<title>Stacks</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Stacks&amp;diff=243289"/>
		<updated>2015-04-15T17:52:33Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Produced by Ben Sharron, 2013.&lt;br /&gt;
&lt;br /&gt;
London grime/trap/dub inspired song complete with poorly executed rap segments:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:Stacks.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Music (popular, contemporary, non-classical)]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Sound_Painting&amp;diff=243288</id>
		<title>Sound Painting</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Sound_Painting&amp;diff=243288"/>
		<updated>2015-04-15T17:52:06Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Sound Painting&amp;quot; is an application that lets users experiment with timbre, pitch, and sound spatialization.&lt;br /&gt;
This project uses the horizontal position of the pen to spatialize sound. The vertical position of the pen is used to determine pitch, and the color information is used to determine the timbre. The user can draw, pick colors, change pen size, and clear the board.&lt;br /&gt;
&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/ogoksaranFinalMU3615/OnderFinal.zip Zip File]&lt;br /&gt;
&lt;br /&gt;
[[Category:Interactive Systems]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Row_Hard,_Row_Fast&amp;diff=243287</id>
		<title>Row Hard, Row Fast</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Row_Hard,_Row_Fast&amp;diff=243287"/>
		<updated>2015-04-15T17:51:21Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;mp3player&amp;gt;File:Final_Project_Rowing.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Final Project: &lt;br /&gt;
&lt;br /&gt;
My vision for this project was represent a day in the life of a rower on race day while having it be apart of a dream. Some transitions are a little rough but the first alarm plays a role in that race days start the minute I wake up and then I feel like suddenly I'm on the starting line hearing the &amp;quot;attention, row&amp;quot; command. Usually around 5 strokes after the starting sequence I have a moment of focus (represented by the ding) and then all I can hear are the oars clicking in sync. Running through my head are the inspirational quotes I had prepared the night before. There are a couple tidbits throughout the piece of my memory going back to being on the erg and the training involved there. Thinking about the hours of training is motivating to help keep pushing when you think you don't have anything left. Suddenly we have won the race and the last set of 2 counts represents the rowers about to throw their coxswain in the water traditionally to celebrate the win. There are a couple more strokes as the coxswain yells &amp;quot;weigh enough&amp;quot; and then the alarm goes off to show that it was all just a dream. This piece was fairly short implying that the race itself feels extremely short when I am rowing.&lt;br /&gt;
&lt;br /&gt;
[[Category: Sound Design]]&lt;br /&gt;
[[Category:Algorithmic, Interactive, &amp;amp; Electro-acoustic Compositions]]&lt;br /&gt;
[[Category:Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Relative&amp;diff=243286</id>
		<title>Relative</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Relative&amp;diff=243286"/>
		<updated>2015-04-15T17:50:59Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Relative Mode''' is a setting for the [http://wiki.wpi.edu/vjmedia/EAMIR_padKontrol EAMIR padKontrol System]. It operates similarly to [http://wiki.wpi.edu/vjmedia/Absolute Absolute Mode], but In Relative Mode, the user selects a tonic and a mode before playing. The user may choose from a list of twelve pitch classes and the twenty-eight diatonic modes of the major scale, the harmonic minor scale, the melodic minor scale, and the harmonic major scale, major scale b6. By default, the key of C Major is selected. Each of the four pads in the first two rows is voiced according to the chords that naturally occur in our tertian system of harmony. When pressed, the first pad of the first row will yield a C Major chord, the first chord in the key of C Major; the second pad of the first row will yield a d minor chord, the second chord in the key of C major. If a different tonality is selected, different tertian chords will be built. When a pad is pressed and a chord is played, the software determines the chord function and quality as it relates to the selected mode and tonic, and looks for the chords that normally follow the selected function. When these are found, the lights beneath these pads will begin to blink. If a user pressed the second chord in C Major, pad five begins to blink and he can easily see that the second chord normally resolves to the five chords. If the fifth chord is pressed, the chords that normally follow the fifth chord will begin to blink. This blinking does not cause any change in sound, but provides the user with suggestions for their performance with regard to the function of chords in functional Western harmony. Each of the four pads in the last two rows creates a secondary dominant (V/V, V/ii, etc.) for each of the chords created by pressing pads one through eight, first two rows. The user can change this secondary dominant chord to a secondary leading tone chord, a minor sub-dominant or other borrowed chords that tonicize the seven diatonic chords.&lt;br /&gt;
&lt;br /&gt;
[[Category:Writings, Papers, Tutorials,and Documentation]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=QWOP:_The_Musical&amp;diff=243285</id>
		<title>QWOP: The Musical</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=QWOP:_The_Musical&amp;diff=243285"/>
		<updated>2015-04-15T17:50:21Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:QWOPsical.png]]&lt;br /&gt;
&lt;br /&gt;
QWOP: The Musical, named after the flash game QWOP, is a Max MSP app that features a little guy dancing to MIDI music.  The player may import their own MIDI files for him to dance to, generate random notes, or simply play on their own keyboard and watch him flail.&lt;br /&gt;
&lt;br /&gt;
The player can also choose multiple camera angles and gravity settings for further amusement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/QWOPTheMusical/QWOP- The Musical.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' If above video does not appear, try switching web browsers. This type of media file has been found to conflict with Google Chrome and other browser types.&lt;br /&gt;
&lt;br /&gt;
[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Multimedia]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category:Writings, Papers, Tutorials,and Documentation]][[Category: Advisor:Manzo]] [[Category: Featured]]&lt;br /&gt;
&lt;br /&gt;
Made by John Guerra, who thought this idea was silly but went with it anyway.&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Nate_porter&amp;diff=243284</id>
		<title>Nate porter</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Nate_porter&amp;diff=243284"/>
		<updated>2015-04-15T17:49:09Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For my piece I tried to make a sort of hip-hop/pop inspired piece using the wedge technique. As I went along it mutated into it's own thing. &lt;br /&gt;
&lt;br /&gt;
Nate Porter &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:Part_1.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Music (popular, contemporary, non-classical)]] [[Category:Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Music_Platformer&amp;diff=243283</id>
		<title>Music Platformer</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Music_Platformer&amp;diff=243283"/>
		<updated>2015-04-15T17:48:11Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
This project is a 2d platformer game which produces music as the player plays it. There are 4 different types of musical notation the player can switch between, and the game will produce different sounds when they bump into platforms, the ground, or item blocks. The game was made using the Unity game engine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/MusicPlatformer/lukasmusicplatformer.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The project files can be found [http://media.wpi.edu/Academics/Depts/HUA/Manzo/MusicPlatformer/musicplatformer.zip here].&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Makeshift_Multisampler&amp;diff=243282</id>
		<title>Makeshift Multisampler</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Makeshift_Multisampler&amp;diff=243282"/>
		<updated>2015-04-15T17:46:46Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Makeshift Multisampler''' is a simple utility for creating an instrument. It allows users to record their own audio from any source, to make it playable with a keyboard. The interface features a help box, which displays information about any object the mouse is over.&lt;br /&gt;
&lt;br /&gt;
The sampler automatically segments incoming audio into discrete samples by cutting them when the sound level gets below a threshold set by the user. Each of these samples is then sent through an array of filters, each tuned to a specific frequency (corresponding to a musical note). By analyzing the relative pitches of each output, the pitch of each sample is determined. The samples are then playable.&lt;br /&gt;
&lt;br /&gt;
Note input is through typing on the computer keyboard, clicking on an onscreen keyboard, or playing on an external MIDI controller. If a note is played for which there is no sample, the closest sample will be determined and repitched to match the query.&lt;br /&gt;
&lt;br /&gt;
Future uses for this project involve using Max for Live to incorporate the sampler into a digital workstation environment.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A short video overview of the project:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;File:Fast_MakeshiftMultisampler.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Max patch itself:&lt;br /&gt;
&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/Makeshift_Multisampler/Fast_Makeshift_Multisampler.zip Zip File]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Sound Design]][[Category:Interactive Systems]][[Category:Multimedia]][[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Live_Guitar_Audio_to_MIDI_to_DMX_Light_Control_Mapping&amp;diff=243281</id>
		<title>Live Guitar Audio to MIDI to DMX Light Control Mapping</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Live_Guitar_Audio_to_MIDI_to_DMX_Light_Control_Mapping&amp;diff=243281"/>
		<updated>2015-04-15T17:46:01Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This project is the work of Landon Airey in [http://www.vjmanzo.com/ Professor V. J. Manzo’s] seminar course, C Term 2013 at Worcester Polytechnic Institute. The lighting demo setup was prepared in conjunction with Rayce Stipanovich. This project focuses on creating interactive music systems to aid in composition and performance. As an engineer I am inspired by visual representations of media in the form of lights. The ultimate goal is to represent a real time digital form of a guitar audio signal and drive DMX lighting commands. The final form of the lighting system should map each note/fret played on any string to a large array of lights to visualize the individual notes played.&lt;br /&gt;
&lt;br /&gt;
This is a series of test videos with slightly different lighting controls.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/LiveGuitarAudiotoMIDItoDMXLightControlMapping/Real-Time Pitch Tracking Inquiry Seminar.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' If above video does not appear, try switching web browsers. This type of media file has been found to conflict with Google Chrome and other browser types.&lt;br /&gt;
&lt;br /&gt;
[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Multimedia]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=KeeBoard&amp;diff=243280</id>
		<title>KeeBoard</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=KeeBoard&amp;diff=243280"/>
		<updated>2015-04-15T17:45:00Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:KeeBoardd.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''KeeBoard''' allows anyone with a standard keyboard to play it like a guitar. The program was made using MaxMSP and is fully programmable. It is easy to play and can be set up in a few easy steps. Buttons 1-5 act as fret buttons and the space bar acts as a strum bar. Different combinations of buttons will trigger different chords that can be set by the user. MIDI messages can then be sent out and used by other MIDI software.&lt;br /&gt;
&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/KeeBoard/KeeBoard.zip Source Code]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/KeeBoard/KeeBoardVideo.mov&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Interactive Systems]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
[[Category: Featured]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Interactive_Music_App_on_iOS_Devices&amp;diff=243278</id>
		<title>Interactive Music App on iOS Devices</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Interactive_Music_App_on_iOS_Devices&amp;diff=243278"/>
		<updated>2015-04-15T17:43:10Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, I developed an interactive music app, Signature Music, that runs on iOS platform using Xcode and Objective-C. Believing music is for everyone to create and produce, this is for Professor Manzo s EAMIR project, which is an open-source project that allows individuals to create a unique, tonal musical expression without the physical and technical limitations found in performing music. You can sign or draw on the touchscreen of your iPhone or iPad and sound will be produced according to figures you draw. it reads the input user draws on the board, transfers the input data to sound based on the slope of the line. “Save” will save your current drawing to your photo album on your iOS device, and “Clear” will clear the screen. You can also adjust the tempo of the music it generates.&lt;br /&gt;
&lt;br /&gt;
My final report is available [http://media.wpi.edu/Academics/Depts/HUA/Manzo/InteractiveMusicApponiOSDevices/Interactive_Music_App_on_iOS_Devices.pdf here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/InteractiveMusicApponiOSDevices/Signuature Music.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' If above video does not appear, try switching web browsers. This type of media file has been found to conflict with Google Chrome and other browser types.&lt;br /&gt;
&lt;br /&gt;
[[Category:Development Toolkits]][[Category:Pedagogy, Theory, and Research Resources]][[Category:Interactive Systems]][[Category:Multimedia]][[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Interactive_Music_App_on_iOS_Devices&amp;diff=243277</id>
		<title>Interactive Music App on iOS Devices</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Interactive_Music_App_on_iOS_Devices&amp;diff=243277"/>
		<updated>2015-04-15T17:42:58Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, I developed an interactive music app, Signature Music, that runs on iOS platform using Xcode and Objective-C. Believing music is for everyone to create and produce, this is for Professor Manzo s EAMIR project, which is an open-source project that allows individuals to create a unique, tonal musical expression without the physical and technical limitations found in performing music. You can sign or draw on the touchscreen of your iPhone or iPad and sound will be produced according to figures you draw. it reads the input user draws on the board, transfers the input data to sound based on the slope of the line. “Save” will save your current drawing to your photo album on your iOS device, and “Clear” will clear the screen. You can also adjust the tempo of the music it generates.&lt;br /&gt;
&lt;br /&gt;
My final report is available [http://media.wpi.edu/Academics/Depts/HUA/Manzo/InteractiveMusicApponiOSDevices/Interactive_Music_App_on_iOS_Devices.pdf here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/InteractiveMusicApponiOSDevices/Signature Music.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' If above video does not appear, try switching web browsers. This type of media file has been found to conflict with Google Chrome and other browser types.&lt;br /&gt;
&lt;br /&gt;
[[Category:Development Toolkits]][[Category:Pedagogy, Theory, and Research Resources]][[Category:Interactive Systems]][[Category:Multimedia]][[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Interactive_Music_App_on_iOS_Devices&amp;diff=243276</id>
		<title>Interactive Music App on iOS Devices</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Interactive_Music_App_on_iOS_Devices&amp;diff=243276"/>
		<updated>2015-04-15T17:42:50Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, I developed an interactive music app, Signature Music, that runs on iOS platform using Xcode and Objective-C. Believing music is for everyone to create and produce, this is for Professor Manzo s EAMIR project, which is an open-source project that allows individuals to create a unique, tonal musical expression without the physical and technical limitations found in performing music. You can sign or draw on the touchscreen of your iPhone or iPad and sound will be produced according to figures you draw. it reads the input user draws on the board, transfers the input data to sound based on the slope of the line. “Save” will save your current drawing to your photo album on your iOS device, and “Clear” will clear the screen. You can also adjust the tempo of the music it generates.&lt;br /&gt;
&lt;br /&gt;
My final report is available [http://media.wpi.edu/Academics/Depts/HUA/Manzo/InteractiveMusicApponiOSDevices/Interactive_Music_App_on_iOS_Devices.pdf here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/InteractiveMusicApponiOSDevices/Signature_Music.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' If above video does not appear, try switching web browsers. This type of media file has been found to conflict with Google Chrome and other browser types.&lt;br /&gt;
&lt;br /&gt;
[[Category:Development Toolkits]][[Category:Pedagogy, Theory, and Research Resources]][[Category:Interactive Systems]][[Category:Multimedia]][[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Interactive_Music_App_on_iOS_Devices&amp;diff=243275</id>
		<title>Interactive Music App on iOS Devices</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Interactive_Music_App_on_iOS_Devices&amp;diff=243275"/>
		<updated>2015-04-15T17:42:41Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this project, I developed an interactive music app, Signature Music, that runs on iOS platform using Xcode and Objective-C. Believing music is for everyone to create and produce, this is for Professor Manzo s EAMIR project, which is an open-source project that allows individuals to create a unique, tonal musical expression without the physical and technical limitations found in performing music. You can sign or draw on the touchscreen of your iPhone or iPad and sound will be produced according to figures you draw. it reads the input user draws on the board, transfers the input data to sound based on the slope of the line. “Save” will save your current drawing to your photo album on your iOS device, and “Clear” will clear the screen. You can also adjust the tempo of the music it generates.&lt;br /&gt;
&lt;br /&gt;
My final report is available [http://media.wpi.edu/Academics/Depts/HUA/Manzo/InteractiveMusicApponiOSDevices/Interactive_Music_App_on_iOS_Devices.pdf here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/InteractiveMusicApponiOSDevices/Signauture_Music.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' If above video does not appear, try switching web browsers. This type of media file has been found to conflict with Google Chrome and other browser types.&lt;br /&gt;
&lt;br /&gt;
[[Category:Development Toolkits]][[Category:Pedagogy, Theory, and Research Resources]][[Category:Interactive Systems]][[Category:Multimedia]][[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Instrument_Frequency_Spectrum&amp;diff=243274</id>
		<title>Instrument Frequency Spectrum</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Instrument_Frequency_Spectrum&amp;diff=243274"/>
		<updated>2015-04-15T17:42:10Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My project for this course fills a pedagogical / educational role, and serves as a basic introduction to the frequency range of musical instruments. I have created an interactive diagram that provides information on the frequency ranges and characteristics of various instruments. My goal was to create a final product that could be implemented as part of a musical education web page.&lt;br /&gt;
Because of my previous experience with MAX/MSP in other music courses, I choose to use this program to complete my project. MAX allowed me to fully customize my diagram, adding and manipulating aspects of the diagram as I see fit to fulfill its purpose. During this course I become more proficient in MAX/MSP and in creating MAX patches using the &amp;quot;hover&amp;quot;, &amp;quot;coll&amp;quot;, and &amp;quot;sfplay~&amp;quot; objects.&lt;br /&gt;
My final project submission resembles a frequency chart, overlaid with the ranges of various musical instruments. Mousing over different areas of the chart brings up information on the instruments, and clicking on a certain instruments plays a sample of the instrument's frequency range capabilities.&lt;br /&gt;
&lt;br /&gt;
Sound samples were used from Kontakt and from the Philharmonia Orchestra youtube channel. https://www.youtube.com/user/PhilharmoniaLondon&lt;br /&gt;
&lt;br /&gt;
[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Pedagogy, Theory, and Research Resources]]&lt;br /&gt;
[[Category:Multimedia]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/MartelPracticum/Practicum%20Video.mov&amp;lt;/mediaplayer&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Heart_Rate_Music_Player&amp;diff=243273</id>
		<title>Heart Rate Music Player</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Heart_Rate_Music_Player&amp;diff=243273"/>
		<updated>2015-04-15T17:41:20Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The concept behind the Heart Rate Music Player was to control playback of music based on a person's heart rate. The idea was that the music would automatically adjust to the intensity of a workout. A higher intensity workout (higher heart rate) would cause music with a faster tempo to play.&lt;br /&gt;
&lt;br /&gt;
When presented, the project did not actually read a user's heart rate. The implementation of this project is an Arduino passing data to a Max patch about a user's heart rate . When presented, this data was generated based on a potentiometer.&lt;br /&gt;
&lt;br /&gt;
The patch assumes that it heart rate data is being passed by a serial connection at 9600 Baud on COM port 4 (or d). It displays the heart rate signal it is receiving, as well as a gain slider and an on/off switch provided by an ezdac. It also indicates which of four heart rate zones the signal is in, and randomly chooses one of a set of songs that has been assigned to that zone to play.&lt;br /&gt;
&lt;br /&gt;
Arduino Code and Max Patch:[http://media.wpi.edu/Academics/Depts/HUA/Manzo/HeartRateMusic/nfcebry_mu3615_finalproject.zip File]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;File:Nfcebry_mu3615_final_project.mp4&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' If above video does not appear, try switching web browsers. This type of media file has been found to conflict with Google Chrome and other browser types.&lt;br /&gt;
&lt;br /&gt;
[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243272</id>
		<title>Game Soundtrack</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243272"/>
		<updated>2015-04-15T17:40:27Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
&lt;br /&gt;
Game soundtrack is a max app to create a soundtrack to a game based on the user's input. It uses an xbox 360 style controller to control the program. It has functionality for scales, chord, and playback of midi and audio files. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/game_soundtrack.avi Video]&lt;br /&gt;
&lt;br /&gt;
The windows appliction files can be found [http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/gamesoundtrack.zip here].&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243271</id>
		<title>Game Soundtrack</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243271"/>
		<updated>2015-04-15T17:36:58Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
&lt;br /&gt;
Game soundtrack is a max app to create a soundtrack to a game based on the user's input. It uses an xbox 360 style controller to control the program. It has functionality for scales, chord, and playback of midi and audio files. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/game_soundtrack.avi]&lt;br /&gt;
&lt;br /&gt;
The windows appliction files can be found [http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/gamesoundtrack.zip here].&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243270</id>
		<title>Game Soundtrack</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Game_Soundtrack&amp;diff=243270"/>
		<updated>2015-04-15T17:36:18Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Interactive Systems]]&lt;br /&gt;
[[Category:Gaming]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
&lt;br /&gt;
Game soundtrack is a max app to create a soundtrack to a game based on the user's input. It uses an xbox 360 style controller to control the program. It has functionality for scales, chord, and playback of midi and audio files. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/game_soundtrack.avi&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The windows appliction files can be found [http://media.wpi.edu/Academics/Depts/HUA/Manzo/gamesoundtrack/gamesoundtrack.zip here].&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=FoMT_2014:_Cave_Story_Project&amp;diff=243269</id>
		<title>FoMT 2014: Cave Story Project</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=FoMT_2014:_Cave_Story_Project&amp;diff=243269"/>
		<updated>2015-04-15T17:34:55Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains the project made by Liam Perry for Manzo's Foundations of Music Technology class in D 2014. The project contains 3 a capella arrangements of tracks from the game Cave Story, available for free [http://www.cavestory.org/ here]. In addition, the project includes a video of one of the songs being performed. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Video:'''&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;mediaplayer&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/New%20folder%20(18)/Cave%20Story%20Main%20Theme%20Video.m4v&amp;lt;/mediaplayer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Tracks:'''&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;mp3player&amp;gt;File:Cave Story Main Theme.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*&amp;lt;mp3player&amp;gt;File:Mimiga Town.mp3&amp;lt;/mp3player&amp;gt; (somehow most of it got lost, but 15 seconds still remain)&lt;br /&gt;
*&amp;lt;mp3player&amp;gt;File:Balrogs Theme.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Music (popular, contemporary, non-classical)]]&lt;br /&gt;
[[Category:Foundations of Music Tech (20xx)]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Final_project-Hongbo_Fang&amp;diff=243268</id>
		<title>Final project-Hongbo Fang</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Final_project-Hongbo_Fang&amp;diff=243268"/>
		<updated>2015-04-15T17:33:17Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Film, Video, and Related Scores]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
Final project for MU230X.&lt;br /&gt;
Referenced material:&lt;br /&gt;
[2:42]&lt;br /&gt;
[7:47 the decisive battle]&lt;br /&gt;
[10:15 victory fanfare]&lt;br /&gt;
&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/Final%20Project-Hongbo%20Fang/Final%20Project%20-%20Hongbo%20Fang.zip Zip File]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Final_project-Hongbo_Fang&amp;diff=243267</id>
		<title>Final project-Hongbo Fang</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Final_project-Hongbo_Fang&amp;diff=243267"/>
		<updated>2015-04-15T17:30:59Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Film, Video, and Related Scores]]&lt;br /&gt;
[[Category: Advisor:Manzo]]&lt;br /&gt;
Final project for MU230X.&lt;br /&gt;
Referenced material:&lt;br /&gt;
[2:42]&lt;br /&gt;
[7:47 the decisive battle]&lt;br /&gt;
[10:15 victory fanfare]&lt;br /&gt;
[http://media.wpi.edu/Academics/Depts/HUA/Manzo/Final%20Project-Hongbo%20Fang/Final%20Project%20-%20Hongbo%20Fang.zip video]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Eric_Fast_Final_Project&amp;diff=243265</id>
		<title>Eric Fast Final Project</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Eric_Fast_Final_Project&amp;diff=243265"/>
		<updated>2015-04-15T17:28:15Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For my Topics in Digital Sound final project, I put together an EP of music I had made with Ableton Live 9 and Massive.&lt;br /&gt;
&lt;br /&gt;
All of the composition is original. The four tracks span lines of a few different genres, from pop to house to funk. The album is available to listen and download [https://soundcloud.com/efasterthanu/sets/eric-fast-mu-3615-final here] on Soundcloud.&lt;br /&gt;
&lt;br /&gt;
The four tracks are:&lt;br /&gt;
&lt;br /&gt;
1. [https://soundcloud.com/efasterthanu/blinking-lights?in=efasterthanu/sets/eric-fast-mu-3615-final Blinking_Lights] (2:31)&lt;br /&gt;
&lt;br /&gt;
2. [https://soundcloud.com/efasterthanu/lindsay?in=efasterthanu/sets/eric-fast-mu-3615-final Lindsay] (2:44)&lt;br /&gt;
&lt;br /&gt;
3. [https://soundcloud.com/efasterthanu/blizzard?in=efasterthanu/sets/eric-fast-mu-3615-final Blizzard] (4:42)&lt;br /&gt;
&lt;br /&gt;
4. [https://soundcloud.com/efasterthanu/homeward-bound?in=efasterthanu/sets/eric-fast-mu-3615-final Homeward_Bound] (3:55)&lt;br /&gt;
&lt;br /&gt;
Here's a video of the fourth track playing in Ableton:&lt;br /&gt;
&amp;lt;mediaplayer&amp;gt;File:Fast_MU3615Final_4thTrack.mp4&amp;lt;/mediaplayer&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[Category:Music (popular, contemporary, non-classical)]][[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Electronic_Music_Composition_2013&amp;diff=243264</id>
		<title>Electronic Music Composition 2013</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Electronic_Music_Composition_2013&amp;diff=243264"/>
		<updated>2015-04-15T16:04:26Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Electronic Music Composition==&lt;br /&gt;
Course files for ''Electronic Music Composition''&lt;br /&gt;
*[[How to Create Pages | How to Edit this Page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List all items with your name followed by the file like:&lt;br /&gt;
&lt;br /&gt;
*Example: Student Name &amp;lt;mp3player&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/White_Noise.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Next student&lt;br /&gt;
&lt;br /&gt;
==Assignment Works==&lt;br /&gt;
&lt;br /&gt;
===Class 1: Randomness===&lt;br /&gt;
=please look at the example below and embed files properly=&lt;br /&gt;
use either &amp;lt;nowiki&amp;gt;&amp;lt;mp3player&amp;gt;Full link path to Media Server&amp;lt;/mp3player&amp;gt; or, if you uploaded through the wiki, drop the &amp;quot;http://&amp;quot; portion and link to &amp;lt;mp3player&amp;gt;File:Filename.mp3&amp;lt;/mp3player&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*Example: Student Name &amp;lt;mp3player&amp;gt;http://media.wpi.edu/Academics/Depts/HUA/Manzo/White_Noise.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Doug Davis &amp;lt;mp3player&amp;gt;http://wiki.wpi.edu/images/images/4/43/EMC_randomness.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Joshua Croke &amp;lt;mp3player&amp;gt;http://wiki.wpi.edu/images/images/2/26/PhonemicComposition-Croke.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Daniel Braconnier &amp;lt;mp3player&amp;gt;http://wiki.wpi.edu/images/images/d/de/Controlled_Chaos_-_Daniel_Braconnier.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jonas McGowan-Martin &amp;lt;mp3player&amp;gt;File:Assignment 1 - Randomness2 (1).mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nate Wells &amp;lt;mp3player&amp;gt;http://wiki.wpi.edu/images//images/2/24/Project1NateWells.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Brendan Henrich &amp;lt;mp3player&amp;gt;http://wiki.wpi.edu/images/images/6/61/Novel_Henrich.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jorge Santana &amp;lt;mp3player&amp;gt;File:White_Noise_Random_Project_-_Jorge_Santana.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nate Martel &amp;lt;mp3player&amp;gt;File:Nate_Martel_Randomness_Project.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nathaniel Porter &amp;lt;mp3player&amp;gt;File:Music_1_Nate_Porter.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ben Sharron &amp;lt;mp3player&amp;gt;File:Ben_Sharron_Project_1.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Catherine Waple &amp;lt;mp3player&amp;gt;File:CWapleAssignment1.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jay Baia &amp;lt;mp3player&amp;gt;http://wiki.wpi.edu/images/images/5/53/Help_Help_I%27m_Being_Impressed.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ethan Barrieau &amp;lt;mp3player&amp;gt;File:Week_1_Project.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Evan Safford &amp;lt;mp3player&amp;gt;File:Evan_Safford_Random.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nicole Beinstein &amp;lt;mp3player&amp;gt;File:Nicole Beinstein - Randomness Assignment.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Eric Oswald &amp;lt;mp3player&amp;gt;File:Project_1_Entropic_Ensemble.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Craig Nesbitt &amp;lt;mp3player&amp;gt;File:Pink_Pulse.mp3&amp;lt;/mp3player&amp;gt; &lt;br /&gt;
*Frank Park &amp;lt;mp3player&amp;gt;File:Random_thingy.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Christina Bottom &amp;lt;mp3player&amp;gt;File:Assignment_1_9.11.13.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ryan McKenna &amp;lt;mp3player&amp;gt;File:assorted.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Romuald Valme &amp;lt;mp3player&amp;gt;File:Water_In_Space_02.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
===Class 2===&lt;br /&gt;
*Nicole Beinstein &amp;lt;mp3player&amp;gt;File:Nicole Beinstein - Mapping Assignment.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ben Sharron &amp;lt;mp3player&amp;gt;File:Ben_Sharron_Project_2.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Brendan Henrich &amp;lt;mp3player&amp;gt;http://wiki.wpi.edu/vjmedia/File:Sleep.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jonas McGowan-Martin &amp;lt;mp3player&amp;gt;File:Assignment_2_-_Mapping.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Catherine Waple &amp;lt;mp3player&amp;gt;http://wiki.wpi.edu/vjmedia/File:CWapleAssignment2.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jorge Santana &amp;lt;mp3player&amp;gt;File:Mapping_Project.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Everett Wenzlaff &amp;lt;mp3player&amp;gt;File:Project_2_-_Mapping.mp3‎&amp;lt;/mp3player&amp;gt; &lt;br /&gt;
*Romuald Valme &amp;lt;mp3player&amp;gt;File:Rom_Music_and_Kata_Final.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jay Baia &amp;lt;mp3player&amp;gt;File:Acid_Map.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Evan Safford &amp;lt;mp3player&amp;gt;http://wiki.wpi.edu/vjmedia/File:Evan_Safford_Mapping.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ethan Barrieau &amp;lt;mp3player&amp;gt;File:Week_2_Project.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Frank Park &amp;lt;mp3player&amp;gt;File:Ypiaoassignment2.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nathaniel Porter &amp;lt;mp3player&amp;gt;File:Stat_song.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ryan McKenna &amp;lt;mp3player&amp;gt;File:fibonucci.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nathan Wells &amp;lt;mp3player&amp;gt;File:Comp_project_2.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nate Martel &amp;lt;mp3player&amp;gt;File:Periodic_Data_Piece.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Craig Nesbitt &amp;lt;mp3player&amp;gt;File:52_Weeks_in_Woo.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Doug Davis &amp;lt;mp3player&amp;gt;EMC_the_week_in_weather.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Christina Bottom &amp;lt;mp3player&amp;gt;Mapping_Final.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Class 3===&lt;br /&gt;
*Catherine Waple &amp;lt;mp3player&amp;gt;http://wiki.wpi.edu/vjmedia/File:CWapleAssignment3_2.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Daniel Braconnier &amp;lt;mp3player&amp;gt;File:Delta_Rae_remix2.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jorge Santana &amp;lt;mp3player&amp;gt;File:Starmain_-_Gravity_remix.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nicole Beinstein &amp;lt;mp3player&amp;gt;File:Majora's Mask Stone Tower Arranged and Changed.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Craig Nesbitt &amp;lt;mp3player&amp;gt;File:Fairytale_Choir.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jonas McGowan-Martin &amp;lt;mp3player&amp;gt;File:Today_was_a_good_day_REMIIIIIIIIIIIIIIIIIIIIIIIIIIX.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Brendan Henrich &amp;lt;mp3player&amp;gt;File:Brain_Dmg.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Romuald Valme &amp;lt;mp3player&amp;gt;File:Daft_Punk_Something_About_U_remix.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ben Sharron &amp;lt;mp3player&amp;gt;File:Ben_Sharron_Project_3.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nathaniel Porter &amp;lt;mp3player&amp;gt;File:Zelda_remix.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nate Martel &amp;lt;mp3player&amp;gt;File:Dancing_in_the_Moonlight_(Electronic_Remix).mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Christina Bottom &amp;lt;mp3player&amp;gt;File:Remix_SheLovesYou_2013.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ethan Barrieau &amp;lt;mp3player&amp;gt;File:Week_3_Project.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Everett Wenzlaff &amp;lt;mp3player&amp;gt;File:Assignment_3.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jay Baia &amp;lt;mp3player&amp;gt;File:By_The_Way_Remix.mp3‎&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Douglas Davis &amp;lt;mp3player&amp;gt;File:Outsider_(instrumental_version).mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Joshua Croke &amp;lt;mp3player&amp;gt;File:The_Fox_TTBB.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Evan Safford &amp;lt;mp3player&amp;gt;File:Evan_Safford_Remix.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Frank Park &amp;lt;mp3player&amp;gt;File:Kanawanai_yume.mp3‎&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nathan Wells &amp;lt;mp3player&amp;gt;File:Comp_project_3.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ryan McKenna &amp;lt;mp3player&amp;gt;File:Parasail.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Eric Oswald &amp;lt;mp3player&amp;gt;File:Project_3_Crystallize!.mp3‎&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Class 4===&lt;br /&gt;
*Joshua Croke &amp;lt;mp3player&amp;gt;File:Video_Game_Music_Project_Suspense_Horror_Game.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Craig Nesbitt  &amp;lt;mp3player&amp;gt;File:Desert_Tower.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Catherine Waple &amp;lt;mp3player&amp;gt;File:CWapleAssignment4.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jonas McGowan-Martin &amp;lt;mp3player&amp;gt;File:Spooky_Ghosts_OoOoOoO.mp3‎&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ethan Barrieau &amp;lt;mp3player&amp;gt;File:Aliens_Project.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nate Martel &amp;lt;mp3player&amp;gt;File:Alien_Ship_Score.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jay Baia &amp;lt;mp3player&amp;gt;File:Yosemite_Dan.mp3‎&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Jorge Santana &amp;lt;mp3player&amp;gt;File:Video_Game_Song.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ben Sharron &amp;lt;mp3player&amp;gt;File:Ben_Sharron_Project_4.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nathaniel Porter &amp;lt;mp3player&amp;gt;File:Alien_Game.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Daniel Braconnier &amp;lt;mp3player&amp;gt;File:Nebula_-_Daniel_Braconnier.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Everett Wenzlaff &amp;lt;mp3player&amp;gt;File:Assignment_4.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Ryan McKenna &amp;lt;mp3player&amp;gt;File:Cinematic.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Evan Safford &amp;lt;mp3player&amp;gt;File:Evan_Safford_Multimedia.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Doug Davis &amp;lt;mp3player&amp;gt;File:EMC_The_Dig_-_Chase_music.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Romuald Valme &amp;lt;mp3player&amp;gt;File:Horror_Game.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nathan Wells &amp;lt;mp3player&amp;gt;File:Breaking_bad.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Nicole Beinstein &amp;lt;mp3player&amp;gt;File:Assignment 4.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Christina Bottom &amp;lt;mp3player&amp;gt;File:Christina_Videogame.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Eric Oswald &amp;lt;mp3player&amp;gt;File:Project_4_Metroidy.mp3‎&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
*Frank Park &amp;lt;mp3player&amp;gt;File:Over_the_Rainbow.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Class 5===&lt;br /&gt;
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===Class 6===&lt;br /&gt;
&lt;br /&gt;
===Class 7===&lt;br /&gt;
Put links to a new page here&lt;br /&gt;
*Example: Student Name [[EAMIR]]&lt;br /&gt;
*Next student&lt;br /&gt;
*Romuald Valme [[Final_Project_Rom]]&lt;br /&gt;
*Ben Sharron [[Stacks]]&lt;br /&gt;
*Jay Baia [[Forget Sea]]&lt;br /&gt;
*Nathan Wells [[Nathan_Wells_Final_Project]]&lt;br /&gt;
*Ethan Barrieau [[Paradox]]&lt;br /&gt;
*Nicole Beinstein [[Nicole Beinstein's Final Project]]&lt;br /&gt;
*Craig Nesbitt [[Soul_of_the_Forest]]&lt;br /&gt;
*Christina Bottom [[Row Hard, Row Fast]]&lt;br /&gt;
*Everett Wenzlaff [[Trap-House Experiment]]&lt;br /&gt;
*Larry Nieves [[Electro bass battle]]&lt;br /&gt;
*Eric Oswald [[Final Project &amp;quot;Bastion of Misguided Flesh&amp;quot;]]&lt;br /&gt;
*Frank Park [[Final Project Attack on Titan Trailer]]&lt;br /&gt;
*Evan Safford [[Evan_Safford_Final]]&lt;br /&gt;
*Nate Porter [[Nate_porter]]&lt;br /&gt;
*Jorge Santana [[Days_Gone_By_Jorge_Santana]]&lt;br /&gt;
*Catherine Waple [[Sweet_and_Sour]]&lt;br /&gt;
*Nate Martel [[Nate_Martel_Final_Comp]]&lt;br /&gt;
*Daniel Braconnier [[I_Am_by_Daniel_Braconnier]]&lt;br /&gt;
*Ali Yalaz [[Ali_Yalaz_Final_Project]]&lt;br /&gt;
&lt;br /&gt;
==In-Class Works==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class 4==&lt;br /&gt;
''Video Game Makers''&lt;br /&gt;
&lt;br /&gt;
*Alex ahclemens@wpi.edu  Alien Spaceship&lt;br /&gt;
*Owen ogwest@wpi.edu    Medieval Castle&lt;br /&gt;
*Bryce badumas@wpi.edu  Cathedral&lt;br /&gt;
*Jayson jacorey@wpi.edu  Canyon Fortress&lt;br /&gt;
*Stone stcleven@wpi.edu	Cyber Medieval Castle Dungeon&lt;br /&gt;
*Nick nmsitar@wpiu.edu    Victorian House&lt;br /&gt;
*Adam akprueitt@wpi.edu	steampunk spaceship&lt;br /&gt;
*Tom thhunt@wpi.edu	Western Town + Flying Saucer 	&lt;br /&gt;
*Sam stadtlandersc@wpi.edu	Dragon’s Tower&lt;br /&gt;
*Sean  calvrt_sn@wpi.edu	Amnesia Style Haunted House&lt;br /&gt;
*Suzanne smdelprete@wpi.edu Tower fighting people&lt;br /&gt;
*Aaron amsegal@wpi.edu Animal testing lab&lt;br /&gt;
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[[Category:Electronic Music Composition (3620)]][[Category: Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=Controlled_Chaos_-_Daniel_Braconnier&amp;diff=243263</id>
		<title>Controlled Chaos - Daniel Braconnier</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=Controlled_Chaos_-_Daniel_Braconnier&amp;diff=243263"/>
		<updated>2015-04-15T04:48:37Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Controlled_Chaos_-_Daniel_Braconnier.mp3‎]]&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:Controlled_Chaos_-_Daniel_Braconnier.mp3‎&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Music (popular, contemporary, non-classical)]]&lt;br /&gt;
[[Category:Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
	</entry>
	<entry>
		<id>https://vjmedia.wpi.edu/index.php?title=You_Raise_Me_Up&amp;diff=243260</id>
		<title>You Raise Me Up</title>
		<link rel="alternate" type="text/html" href="https://vjmedia.wpi.edu/index.php?title=You_Raise_Me_Up&amp;diff=243260"/>
		<updated>2015-04-14T22:18:31Z</updated>

		<summary type="html">&lt;p&gt;Jmcgowanmartin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Eric Cheng'''&lt;br /&gt;
&lt;br /&gt;
'''MU230X'''&lt;br /&gt;
&lt;br /&gt;
'''Final Project'''''&lt;br /&gt;
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'''You Raise Me Up'''&lt;br /&gt;
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For my project, I took the song “You Raise Me Up” by Josh Groban, and arranged it into 4 different parts. I then played each of the 4 parts on the cello and combined them.&lt;br /&gt;
I chose to do this as my project because I have been playing the cello for most of my life so I wanted to do something with it. I chose this song because I used to listen to it a lot when I was younger.&lt;br /&gt;
The most challenging part of the project was the editing. I recorded one part and then recorded the next parts over it, but it did not always sync up. I would then have to go back and edit it so that everything aligned perfectly.&lt;br /&gt;
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&amp;lt;youtube&amp;gt;FUoepspUEso&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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Part 1:&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:YRMU_Part_1.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
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Part 2:&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:YRMU_Part_2.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
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Part 3:&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:YRMU_Part_3.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
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Part 4:&lt;br /&gt;
&amp;lt;mp3player&amp;gt;File:YRMU_Part_4.mp3&amp;lt;/mp3player&amp;gt;&lt;br /&gt;
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[[Category:Scores and Arrangements]]&lt;br /&gt;
[[Category:Music (popular, contemporary, non-classical)]]&lt;br /&gt;
[[Category:Advisor:Manzo]]&lt;/div&gt;</summary>
		<author><name>Jmcgowanmartin</name></author>
		
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